| name | android-presentation-mvi |
| description | MVI presentation layer for Android/KMP - State, Action, Event, ViewModel, Root/Screen composable split, UI models, UiText error mapping, and process death with SavedStateHandle. Use this skill whenever creating or reviewing a ViewModel, defining screen state, actions, or events, structuring composables, mapping errors to UI strings, or handling process death. Trigger on phrases like "add a ViewModel", "create a screen", "MVI", "state", "action", "event", "screen composable", "UiText", "SavedStateHandle", "ObserveAsEvents", or "UI model".
|
Android / KMP Presentation Layer (MVI)
Overview
Every screen has:
- State — a single data class holding all UI state fields.
- Action (Intent) — a sealed interface of all user-triggered actions.
- ViewModel — holds
StateFlow<State> and processes Action.
- Event (optional) — a sealed interface of one-time side effects the ViewModel needs to push to the UI. Only add this when needed (see When to add Events).
State
data class NoteListState(
val notes: List<NoteUi> = emptyList(),
val isLoading: Boolean = false,
val error: UiText? = null
)
Always update state with .update { } — never replace the entire flow:
_state.update { it.copy(isLoading = true) }
Action (Intent)
sealed interface NoteListAction {
data object OnRefreshClick : NoteListAction
data class OnNoteClick(val noteId: String) : NoteListAction
data class OnDeleteNote(val noteId: String) : NoteListAction
}
Event (one-time side effects, optional)
Events exist only when the ViewModel needs to push a one-time side effect to the UI that only the ViewModel knows about. If no such side effect exists for a screen, do not define an Event type, do not create a Channel, and do not expose an events Flow.
When to add an Event
Add an event for a case only the ViewModel can decide, such as:
- Navigating after a successful async operation (e.g., navigate to home after a successful login call completes).
- Showing a snackbar because of a network error that came back from a repository call.
- Triggering a platform side effect after business logic finishes (e.g., copy to clipboard, share sheet, biometric prompt).
When NOT to add an Event
Do not add an event for anything the UI can decide on its own from a click or from state:
- Plain navigation triggered directly by a button click that doesn't need a ViewModel result — navigate directly from the composable's
onClick, without a roundtrip through onAction and an event.
- Showing a dialog or bottom sheet whose visibility can live in
State as a boolean or nullable value.
- Any UI reaction that can be derived from observing
State changes.
If none of the above cases apply to the screen, drop the Event sealed interface, the Channel, and the events Flow entirely. The ObserveAsEvents block in the Root composable is also removed.
Example (when events ARE needed)
sealed interface LoginEvent {
data object LoginSucceeded : LoginEvent
data class ShowSnackbar(val message: UiText) : LoginEvent
}
Here LoginSucceeded can only be known after the async login call resolves, and the network error can only be turned into a snackbar message inside the ViewModel — both are legitimate events.
ViewModel
With events (only when actually needed)
class LoginViewModel(
private val authRepository: AuthRepository
) : ViewModel() {
private val _state = MutableStateFlow(LoginState())
val state = _state.asStateFlow()
private val _events = Channel<LoginEvent>()
val events = _events.receiveAsFlow()
fun onAction(action: LoginAction) {
when (action) {
is LoginAction.OnLoginClick -> login()
}
}
private fun login() {
viewModelScope.launch {
_state.update { it.copy(isLoading = true) }
authRepository.login(state.value.email, state.value.password)
.onSuccess {
_state.update { it.copy(isLoading = false) }
_events.send(LoginEvent.LoginSucceeded)
}
.onFailure { error ->
_state.update { it.copy(isLoading = false) }
_events.send(LoginEvent.ShowSnackbar(error.toUiText()))
}
}
}
}
Without events (default when nothing needs to be pushed)
class NoteListViewModel(
private val noteRepository: NoteRepository
) : ViewModel() {
private val _state = MutableStateFlow(NoteListState())
val state = _state.asStateFlow()
fun onAction(action: NoteListAction) {
when (action) {
is NoteListAction.OnRefreshClick -> loadNotes()
}
}
private fun loadNotes() {
viewModelScope.launch {
_state.update { it.copy(isLoading = true) }
noteRepository.getNotes()
.onSuccess { notes ->
_state.update { it.copy(notes = notes.map { it.toNoteUi() }, isLoading = false) }
}
.onFailure { error ->
_state.update { it.copy(isLoading = false, error = error.toUiText()) }
}
}
}
}
Note how the error surfaces via State.error instead of an event — observing state is enough because the UI just needs to render it.
Coroutine Dispatchers
Do not inject unless the class is unit-tested and dispatches to a non-main dispatcher. For ViewModel tests, use Dispatchers.setMain(UnconfinedTestDispatcher()) in test setup.
For blocking code that doesn't support suspension, wrap it:
suspend fun compressImage(bytes: ByteArray): ByteArray = withContext(Dispatchers.IO) {
}
Only inject CoroutineDispatcher when:
- The class dispatches to a non-main dispatcher (e.g.,
IO), AND
- That class is directly unit-tested.
Mapping Errors to UI Strings
UiText (core:presentation) wraps strings that originate from — or could originate from — a string resource:
sealed interface UiText {
data class DynamicString(val value: String) : UiText
class StringResource(val id: Int, val args: Array<Any> = emptyArray()) : UiText
}
When to use UiText: For any string that comes from a string resource, could be localized, or might be either a resource or a dynamic value depending on context (e.g., error messages that map to R.string.*).
When to use plain String: For values that are always dynamic and never come from resources — e.g., a user's name, a formatted date, a currency amount. These should be exposed as String directly in the state or UI model.
data class NoteListState(
val error: UiText? = null
)
data class NoteUi(
val authorName: String,
val formattedDate: String
)
Define DataError.toUiText() extension functions in core:presentation (or feature presentation) that map error enums to UiText.StringResource.
UI Model (Presentation Model)
When a domain model needs UI-specific formatting (dates, units, currency), create a dedicated UI model in the presentation layer:
data class NoteUi(
val id: String,
val title: String,
val formattedDate: String
)
fun Note.toNoteUi(): NoteUi = NoteUi(
id = id,
title = title,
formattedDate = date.format(...)
)
UI models are always suffixed with Ui (e.g., NoteUi, TodoItemUi).
Composable Structure
Both the Root and Screen composable live in the same file (e.g., NoteListScreen.kt).
Root Composable (suffixed Root)
Receives the ViewModel (via koinViewModel()) and any callbacks needed for navigation. Observes events only when the ViewModel exposes an events Flow. Passes state and onAction down.
For plain navigation that a button click triggers directly, invoke the navigation callback from the Screen composable's onClick — do not route it through onAction and an event.
Screen Composable (suffixed Screen)
Receives state, onAction, and any direct navigation callbacks that don't need a ViewModel roundtrip. No ViewModel reference. Can be previewed independently.
Example — no events (navigation happens directly on click)
@Composable
fun NoteListRoot(
onNavigateToDetail: (String) -> Unit,
viewModel: NoteListViewModel = koinViewModel()
) {
val state by viewModel.state.collectAsStateWithLifecycle()
NoteListScreen(
state = state,
onAction = viewModel::onAction,
onNoteClick = onNavigateToDetail
)
}
@Composable
fun NoteListScreen(
state: NoteListState,
onAction: (NoteListAction) -> Unit,
onNoteClick: (String) -> Unit
) { }
@Preview
@Composable
private fun NoteListScreenPreview() {
NoteListScreen(state = NoteListState(), onAction = {}, onNoteClick = {})
}
Example — with events (one-time side effect only the ViewModel knows)
@Composable
fun LoginRoot(
onLoginSuccess: () -> Unit,
viewModel: LoginViewModel = koinViewModel()
) {
val state by viewModel.state.collectAsStateWithLifecycle()
ObserveAsEvents(viewModel.events) { event ->
when (event) {
LoginEvent.LoginSucceeded -> onLoginSuccess()
is LoginEvent.ShowSnackbar -> { }
}
}
LoginScreen(
state = state,
onAction = viewModel::onAction
)
}
Process Death
When a screen involves complex forms or critical user input, restore essential fields using SavedStateHandle:
class NoteEditorViewModel(
private val savedStateHandle: SavedStateHandle,
private val noteRepository: NoteRepository
) : ViewModel() {
private val _state = MutableStateFlow(
NoteEditorState(
title = savedStateHandle["title"] ?: "",
body = savedStateHandle["body"] ?: ""
)
)
fun onAction(action: NoteEditorAction) {
when (action) {
is NoteEditorAction.OnTitleChange -> {
savedStateHandle["title"] = action.title
_state.update { it.copy(title = action.title) }
}
}
}
}
Only save what truly matters after process death — not the entire state.
Naming Conventions
| Thing | Convention | Example |
|---|
| ViewModel | <Screen>ViewModel | NoteListViewModel |
| State | <Screen>State | NoteListState |
| Action | <Screen>Action | NoteListAction |
| Event (optional) | <Screen>Event | LoginEvent |
| Root composable | <Screen>Root | NoteListRoot |
| Screen composable | <Screen>Screen | NoteListScreen |
| UI model | <Model>Ui | NoteUi, TodoItemUi |
Checklist: Adding a New Screen