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unreal-agent

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UpdatedJune 8, 2026 at 03:29

Use this skill whenever the user's request touches the UE5 project this skill is installed in — analyzing a bug, observing editor/scene/runtime state, reading or editing Blueprints/materials/animation/widgets/levels/sequencer/MRQ, spawning or modifying actors, running PIE, taking screenshots, or anything that would otherwise require manually opening the Unreal Editor. The `unreal-agent` MCP server gives you live, structured, editor-accurate access to the project — prefer it over guessing from source files alone.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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