| name | evaluate-lunchtable-agent |
| description | Use when testing, comparing, or hardening Lunch Table Games gameplay agents. |
Evaluate Lunch Table Agent
Use this skill when validating that a gameplay agent can participate fairly, deterministically, and without hidden authority.
Workflow
- Run the focused legal-action and parity tests for the changed package.
- Run self-play tests or deterministic replay tests for the changed game family.
- Check that every selected
actionId exists in the current legal action catalog.
- Check that private state appears only in scoped owner views.
- Compare replay, self-play, or benchmark outputs after rules or policy changes.
Rules
- A stronger model may reason better, but it does not get more game authority.
- Invalid external action ids must fail loudly.
- Evaluation fixtures should use deterministic seeds and stable timestamps.
- Advisory agents can explain or coach, but they do not submit live gameplay intents.