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thirdeye-diagnostics

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UpdatedJune 23, 2026 at 16:51

How to diagnose thirdeye at runtime — `THIRDEYE_*` env vars, `--debug` VM trace, Debug-vs-Release build config (always under `build/`), the `[mon-msg]`/`[atk]`/`[xfer]` log formats, and the standard combat-debug incantation. Use whenever something's broken/slow/silent and you need to see what the VM or runtime is doing: triggers include "debug", "trace", "diagnose", "stuck", "slow", "stall", "what's the engine doing", "THIRDEYE_", "no hit lands", "combat doesn't work", "monster doesn't die", "frame dump", "autowalk".

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