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owner-check

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UpdatedJune 9, 2026 at 18:44

Use for representation-first ownership checks on architecture-sensitive edits, state/cache/lifecycle/reconnect/sync work, render/physics/audio/shader systems, canonical path cleanup, or when the user asks who should own a behavior. Guides quantity classification, transformation tracing, deepest valid owner selection, deletion of false owners, and invariant proof.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

SKILL.md
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