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rimworld-mod-dev

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UpdatedApril 16, 2026 at 03:24

This skill should be used when developing RimWorld mods, including creating C# Harmony patches, writing XML Defs, implementing AI integration for pawns or events, setting up mod structure, or debugging RimWorld mod issues. Activates for "rimworld mod", "harmony patch", "pawncomp", "incidentdef", "thinkTree", "storyteller", "jobgiver", "hediff", "defmodextension" topics.

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