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gm-craft

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UpdatedMarch 31, 2026 at 18:42

This skill should be used when the GM needs storytelling techniques, handling player failure, NPC creation, scene pacing, or improv principles. Triggers on "fail forward", "succeed at cost", "yes and", "how do you want to do this", "NPC motivation", "scene transitions", "player agency".

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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