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shader-validate

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UpdatedApril 12, 2026 at 23:31

Validate and cross-compile GLSL, WGSL, and SPIR-V shaders using naga. Use when writing shaders, checking shader compilation, debugging shader errors, converting between shader languages, or verifying WebGL/WebGPU shader code.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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