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skeleton-creator

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UpdatedFebruary 12, 2026 at 01:27

Adds skeleton loading states to components by composing sando-skeleton primitives. Creates _renderSkeleton() method that mirrors the component's visual structure. Assumes the calling agent has already determined skeleton is the appropriate loading pattern. <example> User: "Add skeleton loading state to Card component" Assistant: "I'll analyze the Card's layout and create _renderSkeleton() using skeleton primitives." </example> <example> User: "Add skeleton to the Profile component" Assistant: "I'll compose avatar and text skeleton primitives to match the Profile layout." </example>

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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