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lens-studio-world-query

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UpdatedMarch 6, 2026 at 14:30

Reference guide for world understanding and scoring in Lens Studio — covering WorldQueryModule HitTestSession (HitTestSessionOptions.filter for jitter smoothing, semantic surface classification for floor/wall/ceiling/table detection, null result handling, per-frame performance), SIK InteractionManager targeting interactor ray pattern, Physics.createGlobalProbe().rayCast for scene-collider hits with collision layer filtering, aligning objects to surface normals using quat.lookAt, and the LeaderboardModule (create/retrieve with TTL and OrderingType, submitScore, getLeaderboardInfo with UsersType.Global/Friends). Use this skill when detecting real floors/walls/tables to place AR content, raycasting for hover or interaction against scene objects, or adding a global in-lens leaderboard — differentiates from spectacles-lens-essentials (physics/SIK) and from spectacles-cloud (Supabase persistence).

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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