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samurmaykrr
GitHub creator profile

samurmaykrr

Repository-level view of 15 collected skills across 1 GitHub repositories.

skills collected
15
repositories
1
updated
2026-02-15
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Where the skills live

Top repositories by collected skill count, with their share of this creator catalog and occupation spread.

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Repositories and representative skills

generate-component-documentation
software-developers

Generate documentation for new components. Use when writing docs, documenting components, or creating component documentation.

2026-02-15
generate-component-story
software-developers

Create story examples for components. Use when writing stories, creating examples, or demonstrating component usage.

2026-02-15
github-pull-request-description
software-developers

Write a description to description GitHub Pull Request.

2026-02-15
gpui-action
software-developers

Action definitions and keyboard shortcuts in GPUI. Use when implementing actions, keyboard shortcuts, or key bindings.

2026-02-15
gpui-async
software-developers

Async operations and background tasks in GPUI. Use when working with async, spawn, background tasks, or concurrent operations. Essential for handling async I/O, long-running computations, and coordinating between foreground UI updates and background work.

2026-02-15
gpui-context
software-developers

Context management in GPUI including App, Window, and AsyncApp. Use when working with contexts, entity updates, or window operations. Different context types provide different capabilities for UI rendering, entity management, and async operations.

2026-02-15
gpui-element
software-developers

Implementing custom elements using GPUI's low-level Element API (vs. high-level Render/RenderOnce APIs). Use when you need maximum control over layout, prepaint, and paint phases for complex, performance-critical custom UI components that cannot be achieved with Render/RenderOnce traits.

2026-02-15
gpui-entity
software-developers

Entity management and state handling in GPUI. Use when working with entities, managing component state, coordinating between components, handling async operations with state updates, or implementing reactive patterns. Entities provide safe concurrent access to application state.

2026-02-15
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