Use when testing or verifying Scrapbot changes, especially scene persistence and authoring savepoints, lifecycle integrity, CLI behavior, generated Luau types, example projects, ECS rendering, WGPU smoke tests, headless framegrabs, PNG artifacts, documentation builds, or before committing.
Use when adding, changing, documenting, or auditing Scrapbot engine features, public APIs, ECS components, rendering, scripting, native extensions, examples, or project tooling. Covers cross-surface implementation, component documentation, generated types, and verification expectations.
Use when adding, changing, debugging, reviewing, or documenting Scrapbot ECS UI components, layout, controls, interaction state, styling, reconciliation, project TOML UI, Luau UI APIs, native UI payloads, or editor UI composition. Enforces one reusable public UI contract across projects and the editor.
Invoke this skill when the user asks you to develop a feature back-to-back, with all the trimmings. This skill defines a full feature development workflow that includes code reviews, branch management, and ends in a fully fleshed-out PR.
Work effectively in Odin programming language codebases. Use when reading, writing, reviewing, testing, refactoring, or documenting `.odin` files; when choosing idiomatic Odin syntax, packages, allocators, error handling, foreign bindings, tests, build flags, or data-oriented designs; or when translating concepts from C, C++, Go, Lua, or scripting languages into Odin.
Establish and maintain a lightweight project task list in docs/TODO.md. Use when the user asks to track todos, maintain a TODO.md, preserve follow-up work while implementing features, or keep an agent-readable list of outstanding project tasks.
Maintain a project's glossary of domain terms, usually in docs/GLOSSARY.md. Use when looking up terms, adding or updating definitions, renaming concepts, or auditing a glossary against repository docs, code, and decision records for missing, stale, duplicated, or misplaced entries.
Perform a review of the changes in this directory/worktree/branch/PR.