Skip to main content
Run any Skill in Manus
with one click

shader-techniques

Stars0
Forks0
UpdatedJune 26, 2026 at 22:15

Shader optimization PRINCIPLES reference (operation costs, precision, MAD, branching, texture sampling). Code samples are Unity HLSL — REFERENCE ONLY, never copy-paste. In Three.js/WebGPU/TSL projects, translate ideas to TSL nodes.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

File Explorer
2 files
SKILL.md
readonly