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producing-creative-work

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UpdatedJuly 14, 2026 at 00:35

This skill should be used when producing visual or interactive creative work driven by code or configuration โ€” Blender/bpy scenes, game features and game feel, ComfyUI or other image-generation workflows, shaders, procedural art โ€” both before the first version is generated and when critiquing, debugging, or iterating on existing renders, feel, or workflows.

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