with one click
spookys-automod-toolkit
spookys-automod-toolkit contains 7 collected skills from SpookyPirate, with repository-level occupation coverage and site-owned skill detail pages.
Skills in this repository
Read, extract, create, and edit BSA/BA2 archives. Use when the user wants to package mod assets, extract files from existing mods, inspect archive contents, or modify archives (add/remove/replace files).
Read and manipulate NIF 3D mesh files. Use when the user wants to inspect meshes, find texture paths, rewrite texture paths, rename node/block names, inspect or fix eye shader flags, verify roundtrip safety, restore backups, scale models, or troubleshoot invisible items.
Create, build, and manage SKSE C++ plugin projects. Use when the user wants to create native plugins, build them with CMake, add Papyrus native functions, or extend Skyrim's functionality at the native level.
Create and modify Skyrim plugin files (.esp/.esl). Use when the user wants to create a mod, add weapons, armor, spells, perks, books, quests, NPCs, NPC AI packages (36 types for complete behavior control), factions, globals, leveled lists, encounter zones, locations, outfits, or form lists to a plugin. Includes quest aliases, script property management, type inspection, and detailed analysis. Also use when the user wants to view existing records, create override patches, search for records across plugins, manage perk conditions, compare record versions, or detect load order conflicts. Eliminates need for xEdit and Creation Kit for NPC behavior setup.
Compile, decompile, validate, and generate Papyrus scripts. Use when the user wants to write scripts, understand script behavior, fix script errors, or generate script templates for quests, actors, or magic effects.
Handle Skyrim audio files including FUZ, XWM, and WAV formats. Use when the user wants to inspect audio, extract voice files, create FUZ files, or convert audio formats.
Create and edit MCM Helper configuration files for mod settings menus. Use when the user wants to add in-game settings, configuration options, toggles, sliders, or dropdowns to their mod.