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ss14-art
GitHub creator profile

ss14-art

Repository-level view of 120 collected skills across 3 GitHub repositories.

skills collected
120
repositories
3
updated
2026-06-18
repository explorer

Repositories and representative skills

ss14-ai-workflow
software-developers

Preflight, implementation, and self-review workflow for AI agents working on SS14-ART-CORE SS14 code. Use when planning or making any repository change, reviewing PRs, hardening instructions, or deciding which .agents skills/rules apply.

2026-06-18
ss14-art-core
software-developers

Master workflow for working in the SS14-ART-CORE SS14 fork. Use for any code, content, resource, test, review, or agent-instruction change in this repository, especially Content.Shared, Content.Server, Content.Client, Resources, .agents, CodeRabbit, and fork/upstream merge-sensitive work.

2026-06-18
ss14-porting-and-licensing
software-developers

Porting, attribution, fork isolation, upstream merge, and license guidance for SS14-ART-CORE. Use before importing code/assets from WizDen, Delta-V, Starlight,

2026-06-18
ss14-prototype-basics
software-developers

SS14 YAML prototype, data field, localization, guidebook, entity table, reagent, and resource placement guidance. Use when editing Resources, prototypes, FTL, YAML, entity definitions, components serialized to YAML, or guidebook entries.

2026-06-18
ss14-upstream-maintenance
software-developers

Upstream/fork maintenance guidance for SS14-ART-CORE. Use when touching non-_Art files, reviewing upstream diffs, preserving path similarity, porting fork code, marking ss14-art-edit blocks, or deciding whether an engine/content change is allowed.

2026-06-18
ss14-wizden-docs
software-developers

Route and summarize the local WizDen documentation snapshot for SS14-ART-CORE SS14 work. Use when an agent needs SS14/RobustToolbox docs context for ECS, prediction, networking, UI, prototypes, mapping, departments, design docs, rendering, toolshed, setup, debugging, porting, or licensing.

2026-06-18
ss14-atmos
software-developers

Atmospherics guidance for SS14 SS14-ART-CORE work, including gas simulation, pipes, vents, scrubbers, air alarms, mapping atmos, flow/reaction design, performance, and why most atmos logic is authoritative/server-side rather than predicted.

2026-05-23
ss14-audio
software-developers

Audio guidance for SS14 SS14-ART-CORE work, including SoundSpecifier, sound collections, predicted audio, MIDI/soundfonts, resource placement, localization-adjacent feedback, and avoiding duplicated or hardcoded sound playback.

2026-05-23
Showing top 8 of 43 collected skills in this repository.
shine-project
software-developers

Master workflow for working in the Shine Project SS14 fork. Use for any code, content, resource, test, review, or agent-instruction change in this repository, especially Content.Shared, Content.Server, Content.Client, Resources, .agents, CodeRabbit, and fork/upstream merge-sensitive work.

2026-05-20
ss14-ai-workflow
software-developers

Preflight, implementation, and self-review workflow for AI agents working on Shine Project SS14 code. Use when planning or making any repository change, reviewing PRs, hardening instructions, or deciding which .agents skills/rules apply.

2026-05-20
ss14-atmos
software-developers

Atmospherics guidance for SS14 Shine work, including gas simulation, pipes, vents, scrubbers, air alarms, mapping atmos, flow/reaction design, performance, and why most atmos logic is authoritative/server-side rather than predicted.

2026-05-20
ss14-audio
software-developers

Audio guidance for SS14 Shine work, including SoundSpecifier, sound collections, predicted audio, MIDI/soundfonts, resource placement, localization-adjacent feedback, and avoiding duplicated or hardcoded sound playback.

2026-05-20
ss14-chemistry
software-developers

Chemistry guidance for SS14 Shine work, including reagents, reactions, metabolism, solution containers, reagent effects/conditions, entity solutions, and chemistry prototype localization.

2026-05-20
ss14-client-server-shared
software-developers

Placement and dependency rules for SS14 Content.Shared, Content.Server, Content.Client, Resources, and tests. Use when deciding where Shine code belongs or when splitting predicted/shared logic from server authority and client presentation.

2026-05-20
ss14-code-style
software-developers

SS14 C# and YAML code style for Shine Project, including handler naming, dependency naming, Entity generic APIs, On/Try/Can/Do method shape, DataField/ProtoId/Prototype style, localization naming, comments, classes, TimeSpan, and performance guardrails.

2026-05-20
ss14-common-api-patterns
software-developers

Common SS14 EntitySystem API patterns for dependencies, prototypes, audio, popups, appearance, containers, DoAfter, timing, admin logs, CVars, and public system APIs. Use when implementing reusable game logic in Shine Project.

2026-05-20
Showing top 8 of 43 collected skills in this repository.
ss14-upstream-maintenance
software-developers

Safely maintain a forked SS14 codebase with minimal upstream churn. Use when deciding whether to edit upstream files, when extending behavior in `_OpenSpace`, when preserving path similarity, or when avoiding unnecessary changes to RobustToolbox and offs content.

2026-05-11
ss14-atmos
software-developers

Work with SS14 atmospherics, gases, gas mixtures, fire, pressure, pipes, vents, pumps, scrubbers, air alarms, atmos overlays, and atmos-related prototypes or UI.

2026-04-21
ss14-audio
software-developers

Work with SS14 audio systems, sound specifiers, sound collections, ambient or lobby music, jukeboxes, predicted sound feedback, or audio assets under `Resources/Audio` and `Resources/Prototypes/SoundCollections`.

2026-04-21
ss14-databases-migrations
database-architects

Work with SS14 server database models, EF Core DbContexts, SQLite/Postgres migrations, persistence services, admin/player data storage, and schema compatibility.

2026-04-21
ss14-npc-ai
software-developers

Work with SS14 NPC systems, HTN behavior, pathfinding, steering, AI debug overlays, mindless mobs, hostile or friendly mob behavior, and NPC-related prototypes.

2026-04-21
ss14-pvs
software-developers

Work with SS14 PVS, visibility, network interest, PVS filters, PVS override behavior, visibility-dependent audio or popups, zoom PVS scale, or systems that behave differently when entities leave PVS.

2026-04-21
ss14-sprite-overlays-shaders
web-developers

Work with SS14 sprites, RSI metadata, sprite layers, overlays, custom visualizers, shaders, lighting-like client effects, and visual assets under `Resources/Textures` or client visual systems.

2026-04-21
ss14-transform-physics
software-developers

Work with SS14 transforms, coordinates, grids, maps, anchoring, containers, movement, collision, fixtures, physics bodies, thrown entities, or spatial queries.

2026-04-21
Showing top 8 of 34 collected skills in this repository.
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