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use-frame-capture

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UpdatedJuly 11, 2026 at 19:27

Use when adding, reviewing, or updating generic frame-capture integrations in Rust applications that own their renderer or screenshot pipeline, including direct frame-capture usage, frame-capture-routes, egui, GPUI, raw wgpu, custom renderer facades, route enums, registered routes, capture environment parsing, scenarios, frame gates, output paths, and route catalog metadata.

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