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facial-and-lipsync

Stars29
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UpdatedJune 7, 2026 at 21:38

Use when the user has a voice-over (or wants one) and needs the character's mouth to actually move with the words — phoneme extraction from audio, mapping to viseme blendshapes, plus emotional facial expressions (smile, frown, surprise). Trigger on "lipsync", "lip sync", "talking head", "phonemes", "viseme", "facial animation", "blendshapes", "make him talk", "dialogue animation".

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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