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factorio-modding

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UpdatedJune 26, 2026 at 17:18

Use when creating, editing, or debugging Factorio mods — writing prototypes in data.lua, handling events in control.lua, defining mod settings, structuring info.json, writing locale files, or diagnosing desync and prototype errors.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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