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rust-dev

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UpdatedJuly 14, 2026 at 17:20

Practical day-1 guide to building applications in Rust well. Covers the mental model (ownership, errors as values, traits-not-interfaces), day-1 decisions (String vs &str, Box vs Rc vs Arc, dyn vs impl Trait, anyhow vs thiserror), idioms to internalize early, anti-patterns to avoid, and a tight crate shortlist (tokio, serde, anyhow, clap, reqwest, tracing, axum, sqlx). Use when starting a new Rust project, learning Rust coming from Python/JS/Go/Java/C++, deciding on types and lifetimes, choosing crates, structuring modules, configuring Cargo.toml/clippy/rustfmt, writing tests, benchmarking, profiling, speeding up builds, or releasing and distributing a binary, or whenever the user mentions Rust, cargo, ownership, borrow checker, lifetimes, traits, async Rust, testing, or "writing this in Rust".

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