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materials

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UpdatedMay 16, 2026 at 19:37

Materials, GP material settings, and the unified node-tree model (node_trees/nodes/node_inputs/node_outputs/node_links/node_tree_interface). Use to inspect or edit shaders, recolor BSDFs, or build node graphs.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

SKILL.md
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