godot-2d-physics
Expert patterns for Godot 2D physics including collision layers/masks, Area2D triggers, raycasting, and PhysicsDirectSpaceState2D queries. Use when implementing collision detection, trigger zones, line-of-sight systems, or manual physics queries. Trigger keywords: CollisionShape2D, CollisionPolygon2D, collision_layer, collision_mask, set_collision_layer_value, set_collision_mask_value, Area2D, body_entered, body_exited, RayCast2D, force_raycast_update, PhysicsPointQueryParameters2D, PhysicsShapeQueryParameters2D, direct_space_state, move_and_collide, move_and_slide.
Source facts
- Repository
- thedivergentai/GD-Agentic-Skills
- Last source activity
- August 10, 2026 at 11:18
- Detected SKILL.md language
- English
- Stars
- 502
- Forks
- 37
Install options
The review-first prompt is selected by default. You can switch to a direct command or download a local copy.
Review the source files
Read SKILL.md and any companion files shown by SkillsMP before deciding whether to install.