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godot-adapt-desktop-to-mobile

Expert patterns for porting desktop games to mobile including touch control schemes (virtual joystick, gesture detection), UI scaling for small screens, performance optimization for mobile GPUs, battery life management, and platform-specific features. Use when creating mobile ports or cross-platform mobile builds. Trigger keywords: TouchScreenButton, virtual_joystick, gesture_detector, InputEventScreenTouch, InputEventScreenDrag, mobile_optimization, battery_saving, adaptive_performance, MOBILE_ENABLED.

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Source facts

Repository
thedivergentai/GD-Agentic-Skills
Last source activity
August 10, 2026 at 11:18
Detected SKILL.md language
English
Stars
508
Forks
37

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