godot-genre-idle-clicker
Expert blueprint for idle/clicker games including big number handling (mantissa + exponent system), exponential growth curves (cost_growth_factor 1.15x), generator systems (auto-producers), offline progress calculation, prestige systems (reset for permanent multipliers), number formatting (K/M/B suffixes, scientific notation). Use for incremental games, idle games, or cookie clicker derivatives. Trigger keywords: idle_game, big_number, exponential_growth, generator_system, offline_progress, prestige_system, number_formatting.
Source facts
- Repository
- thedivergentai/GD-Agentic-Skills
- Last source activity
- August 10, 2026 at 11:18
- Detected SKILL.md language
- English
- Stars
- 508
- Forks
- 37
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