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godot-genre-rhythm

Expert blueprint for rhythm games including audio synchronization (BPM conductor, latency compensation with AudioServer.get_time_since_last_mix), note highways (scroll speed, timing windows), judgment systems (Perfect/Great/Good/Bad/Miss), scoring with combo multipliers, input processing (lane-based, hold note detection), and chart/beatmap loading. Based on DDR/osu!/Beat Saber research. Trigger keywords: rhythm_game, audio_sync, timing_judgment, note_highway, combo_system, BPM_conductor, latency_compensation.

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Source facts

Repository
thedivergentai/GD-Agentic-Skills
Last source activity
August 10, 2026 at 11:18
Detected SKILL.md language
English
Stars
508
Forks
37

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