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godot-raycasting-queries

Expert blueprint for physics queries using RayCast, ShapeCast, and DirectSpaceState. Covers hit detection, volume overlap, mouse picking, and high-performance server-side intersection queries. Use when implementing projectiles, LOS, terrain grounding, or AI sensors. Keywords raycast, shapecast, direct_space_state, intersect_ray, intersect_shape, PhysicsRayQueryParameters, collision mask, mouse picking.

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Source facts

Repository
thedivergentai/GD-Agentic-Skills
Last source activity
August 10, 2026 at 11:18
Detected SKILL.md language
English
Stars
508
Forks
37

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