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godot-resource-data-patterns

Expert blueprint for data-oriented design using Resource/RefCounted classes (item databases, character stats, reusable data structures). Covers typed arrays, serialization, nested resources, and resource caching. Use when implementing data systems OR inventory/stats/dialogue databases. Keywords Resource, RefCounted, ItemData, CharacterStats, database, serialization, @export, typed arrays.

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Source facts

Repository
thedivergentai/GD-Agentic-Skills
Last source activity
August 10, 2026 at 11:18
Detected SKILL.md language
English
Stars
508
Forks
37

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