Skip to main content
Run any Skill in Manus
with one click

godot-play-tester

Stars3
Forks0
UpdatedApril 27, 2026 at 06:24

Deploy a runtime MCP server into a running Godot 4 (.NET) game for AI-driven playtesting and automated QA. Use when the user wants to: test a Godot game, playtest gameplay, run automated game tests, balance test, simulate player input, capture game screenshots, monitor game metrics, verify game behavior, remote-control a running Godot game, or do closed-loop game testing. Includes a three-phase testing workflow with MANDATORY boundary/edge case testing: Prep (write test cases including cancel/backward/state-recovery scenarios) โ†’ Execute (happy path + boundary cases, one at a time with log verification) โ†’ Report (evidence-based summary). IMPORTANT: Always use MCP tools directly. NEVER use curl + python to query the MCP server โ€” the MCP adapter handles all JSON/encoding automatically.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

SKILL.md
readonly