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rts-pathfinding

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UpdatedApril 4, 2026 at 14:52

Implement movement, occupancy, and pathfinding for RTS games. Use when building grid traversal, traversal costs, reservations, spawn cells, approach cells, transport unloading, and formation-friendly browser RTS movement.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

SKILL.md
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