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tjdrhs90
GitHub creator profile

tjdrhs90

Repository-level view of 31 collected skills across 2 GitHub repositories.

skills collected
31
repositories
2
updated
2026-07-10
repository explorer

Repositories and representative skills

rn-harness-admob
software-developers

Phase 7 — Smart AdMob ad placement analysis and integration. Guides user through manual ad unit creation.

2026-07-10
rn-harness-generator
software-developers

Phase 5 — Build the React Native + Expo app in 3 sub-phases (scaffold, API, UI). Self-evaluates before handoff.

2026-07-10
rn-harness-acceptance
software-quality-assurance-analysts-and-testers

Phase 7.5 — Human acceptance gate before store build. Runs an automated Maestro E2E smoke test on a real simulator/emulator, then PAUSES for the user to run the app themselves and explicitly approve before any EAS/local build or store submission.

2026-07-09
rn-harness
software-developers

React Native app launch harness — from market research to App Store & Google Play submission. One command takes you from idea to store review.

2026-07-09
rn-harness-build-local
software-developers

Phase 8 (EAS-free alternative) — Build & deploy without EAS. For users whose EAS free-plan project slots are full. Local Gradle (Android AAB) + Xcode/fastlane (iOS IPA), self-hosted OTA, then submit via Google Play API + fastlane/Transporter.

2026-07-09
rn-harness-build
software-developers

Phase 8 — EAS Build for iOS and Android, plus EAS Update (OTA) configuration.

2026-07-09
rn-harness-submit
software-developers

Phase 10 — Submit to App Store Connect (iOS) and Google Play (Android). iOS fully automated, Android pauses for manual steps.

2026-07-09
rn-harness-screenshot
software-developers

Phase 9 — Automated store screenshots via Maestro on real simulator/emulator. Hides ads during capture.

2026-04-21
Showing top 8 of 17 collected skills in this repository.
flame-harness-admob
software-developers

Phase 7 — analyze the game, decide a rewarded-ad strategy, guide manual AdMob ad-unit creation, and inject google_mobile_ads + ATT/UMP consent code.

2026-07-10
flame-harness-design
web-developers

Phase 3 — define the Flutter design_tokens.dart spec (palette, typography, spacing), the game's art/visual concept, and the asset/audio sourcing plan.

2026-07-08
flame-harness-evaluator
software-quality-assurance-analysts-and-testers

Phase 6 — skeptical QA. Run the game, watch it, then judge against the contract. Default = functional check; --strict adds quality and edge-case passes.

2026-07-08
flame-harness-generator
software-developers

Phase 5 — build the Flame game in 3 gated sub-phases (core loop → systems+components → UI+content), then self-evaluate against the contract.

2026-07-08
flame-harness-submit
software-developers

Phase 10 — upload store text metadata + categories via fastlane, then pause with exact manual steps for the final iOS review submission and Android production promotion.

2026-07-07
flame-harness-build
software-developers

Phase 8 — bootstrap signing credentials, generate fastlane config from templates, and build + upload signed IPA (TestFlight) and AAB (internal track).

2026-07-03
flame-harness-contract
software-developers

Phase 4 — propose verifiable completion criteria and mandatory hard gates; reach AGREED (1-pass default, multi-round negotiation in --strict).

2026-07-03
flame-harness-resume
software-developers

Resume a paused flame-harness run based on pause_reason (rate_limit waits; manual_action confirms with user; error reports).

2026-07-03
Showing top 8 of 14 collected skills in this repository.
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