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unreal-plugin

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UpdatedJuly 8, 2026 at 14:17

Control Unreal Engine Editor via OpenClaw Unreal Plugin. Use for Unreal development tasks including level/actor management, transforms, PIE control, debugging, input simulation, and console commands. Can create/delete actors, save levels, run console commands, simulate input, and capture viewport screenshots and logs — destructive operations should be confirmed with the user. Use only on explicit Unreal Editor requests, in trusted local projects.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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