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pixel-and-stroke-geometry

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UpdatedMay 8, 2026 at 23:33

How strokes, anti-aliasing, and pixel boundaries actually behave in SwiftUI Canvas and Shape rendering. Covers stroke centering, inset-vs-outset, anti-alias-induced flicker on animating strokes, and 1pt vs 0.5pt strokes on retina displays. Use this skill for any app that draws on a grid or canvas — pattern designers, illustration tools, charting, finger-paint, whiteboards, image editors, gauge / dial UIs.

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SKILL.md
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