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native-cli-dev

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UpdatedJuly 12, 2026 at 09:45

Build, run, log, and debug the C++ capture/recognition backend in native/ as a standalone CLI (umacapture_cli) from the command line, without CLion. Sets up the MSVC toolchain via vcvars64, configures CMake with Ninja (Debug/Release), runs the build / capture / screenshot / video / replay / stitch / recognize subcommands, explains the spdlog output and which subcommands self-terminate vs. run a live event loop, and steps through the binary with the cdb command-line debugger. Use when the user wants to build, rebuild, run, inspect logs from, or debug the native CLI, regenerate the assets/config/*.json scene definitions, record or replay FFV1 capture recordings, or test capture/recognition logic outside the Flutter app.

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