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game-cycle

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UpdatedApril 29, 2026 at 08:45

EGM game cycle initiation, detection, and completion. Use when starting a game, detecting game cycle state, choosing between SelfPlay and StartGame button, understanding game state flow, or waiting for game idle. Covers: GameCycleActive, InActivePlayMode, SelfPlayFacade vs ButtonsFacade StartGame, game state flow diagram, bet placement, reel spin, outcome evaluation. stages: test-implementation, test-validation

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