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threejs

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UpdatedFebruary 26, 2026 at 19:41

Comprehensive Three.js development guide covering scene setup, geometry, materials, lighting, textures, animation, shaders, interaction, post-processing, and asset loading. Use when the user is building or modifying any Three.js project, creating 3D scenes, working with WebGL rendering, implementing 3D animations, writing GLSL shaders, setting up camera controls, loading 3D models (GLTF/OBJ/FBX), or doing any Three.js-related development. Also use when the user mentions 'three.js', 'threejs', 'WebGL', '3D scene', 'shader', 'GLTF', or 'post-processing effects'.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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