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liminal-execute

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UpdatedMay 10, 2026 at 07:31

Invoke a [LiminalCommand] via `liminal exec`. Triggers gameplay actions (spawn enemies, set HP, teleport, change scene) and reads return values. All args are sent as strings (numbers, bools, Vector3, Color, enum) — see references/type-conversion.md for the format of each type. Use when the user wants Unity to actually do something, not just inspect state.

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