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godot-setup-audio-buses

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UpdatedJune 18, 2026 at 15:48

用于在 Godot 中配置音频总线层级结构,设置 AudioStreamPlayer 对象池以提升性能,实现 3D 空间音频,添加混响和均衡器等音频效果链, 或创建音乐交叉淡入淡出系统。提供完整的音频架构模式, 适用于具有多个音频类别和动态混音的游戏。

Installation

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