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godot-sync-camera-positions

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UpdatedJune 18, 2026 at 15:48

用于 Godot 中背景图层或元素在运行时跟随摄像机,但在编辑器中显示错误位置的情况。 检测摄像机跟随模式,并将编辑器位置同步为典型的运行时状态。 使编辑器预览准确显示玩家在游戏中看到的画面。

Installation

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