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gamedev

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UpdatedMay 28, 2026 at 20:35

Reviews and guides game development code for Unity (C#), Godot (GDScript/C#), and web engines (Phaser, Babylon, PixiJS, Three.js) — engine-idiomatic patterns, frame-budget performance, and a run-capture-evaluate-fix verification loop. Use when reading, writing, or reviewing game code, game logic, shaders, ECS systems, scene trees, update loops, or game-engine projects.

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SKILL.md
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