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XeldarAlz
GitHub creator profile

XeldarAlz

Repository-level view of 80 collected skills across 4 GitHub repositories.

skills collected
80
repositories
4
updated
2026-04-24
repository explorer

Repositories and representative skills

dotween
software-developers

DOTween animation library — sequence composition, tween lifecycle, easing, kill strategies. CRITICAL: Always kill tweens in OnDestroy to prevent leaks and errors.

2026-04-24
dialogue-system
software-developers

Dialogue tree patterns — ScriptableObject graph, node types (text, choice, condition, event), typewriter effect, localization-ready. Load when implementing NPC conversations.

2026-04-24
state-machine
software-developers

Generic state machine patterns — IState interface, StateMachine<T>, game state management (menu/gameplay/pause), enemy AI states, hierarchical FSM. Load when implementing state-driven behavior.

2026-04-24
platformer-2d
software-developers

2D platformer architecture — tight controls (coyote time, input buffer, variable jump), level design patterns, collectibles, checkpoints, hazards, boss patterns.

2026-04-24
physics
software-developers

Unity physics — non-allocating queries, collision layers, FixedUpdate discipline, continuous collision detection, character controllers, joints.

2026-04-24
unity-instincts
computer-science-teachers-postsecondary

How the atomic instinct learning system works — observations, distillation, confidence scoring, project vs global scope, and promotion/evolution workflows.

2026-04-24
learner
software-developers

Post-debugging knowledge extraction — captures non-obvious, codebase-specific learnings that pass quality gates. Invoke after resolving tricky bugs or discovering surprising behavior.

2026-04-18
model-routing
software-developers

Heuristics for choosing the right model tier (haiku/sonnet/opus) when delegating to agents. Loaded by orchestrating commands to inform agent selection.

2026-04-18
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