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adv-input-action

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UpdatedJuly 11, 2026 at 17:38

Add or change a player input action (a key/mouse-driven control) the right way — routed through the rebindable input action map, never a hard-coded key. Use whenever you introduce a new control (a new key/button the player presses) or change how an existing control is read, so it stays rebindable via keybindings.cfg.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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