Use when editing C99 game-engine or runtime code in projects that follow the opinionated caller-owns-memory, SoA, builder-pattern style. Triggers on `.c`/`.h` files in game/engine directories and on prompts about vectors, matrices, quaternions, physics, meshes, spatial structures, tagged unions, inverse mass, builder patterns, even when the user doesn't say 'opinionated'.
Installation
Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.
Use when editing C99 game-engine or runtime code in projects that follow the opinionated caller-owns-memory, SoA, builder-pattern style. Triggers on `.c`/`.h` files in game/engine directories and on prompts about vectors, matrices, quaternions, physics, meshes, spatial structures, tagged unions, inverse mass, builder patterns, even when the user doesn't say 'opinionated'.