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NBUnityProject

NBUnityProject contains 9 collected skills from xuanshushu, with repository-level occupation coverage and site-owned skill detail pages.

skills collected
9
Stars
30
updated
2026-05-31
Forks
9
Occupation coverage
1 occupation categories · 100% classified
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Skills in this repository

material-inspector-sync
software-developers

Check and fix synchronization between Unity material inspector UI, shader properties, and keyword state. Use when toggles do not match runtime behavior, inspector changes do not affect rendering, or editor tooling drifts from shader logic.

2026-05-31
shader-flag-protocol
software-developers

Work with the packed ShaderFlag protocol used by NBShaders, NBShaders2, and related FX systems. Use when adding, debugging, migrating, or reviewing bit-packed shader flags, wrap flags, UV mode packing, custom data packing, color channel packing, foldout flags, or MaterialPropertyBlock flag writes.

2026-05-31
unity-shader-debug
software-developers

Debug Unity URP shader issues in Packages/NB_FX. Use when investigating rendering bugs, broken passes, incorrect lighting, HLSL logic faults, material-state mismatches, or URP compatibility regressions.

2026-05-31
urp-keyword-audit
software-developers

Audit shader keywords and variant usage for the URP FX shader system. Use when reviewing shader_feature vs multi_compile choices, keyword consistency, stripping issues, or suspected variant explosion.

2026-05-31
material-inspector-sync
software-developers

Check and fix synchronization between Unity material inspector UI, shader properties, and keyword state. Use when toggles do not match runtime behavior, inspector changes do not affect rendering, or editor tooling drifts from shader logic.

2026-05-31
nb-fx-release-doc
software-developers

Create or update NBShader/NB/NB material/NB FX release documentation. Use when the user asks to make a release doc, release note, installation package Release, or feature manual update for NBShader, NB材质, NB特效, NB_FX, NB, or similar prompts such as "做一个NBShader发布文档", "做一个NB特效的发布文档", "更新NB材质Release", "写NB安装包ReleaseNote".

2026-05-31
shader-flag-protocol
software-developers

Work with the packed ShaderFlag protocol used by NBShaders, NBShaders2, and related FX systems. Use when adding, debugging, migrating, or reviewing bit-packed shader flags, wrap flags, UV mode packing, custom data packing, color channel packing, foldout flags, or MaterialPropertyBlock flag writes.

2026-05-31
unity-shader-debug
software-developers

Debug Unity URP shader issues in Packages/NB_FX. Use when investigating rendering bugs, broken passes, incorrect lighting, HLSL logic faults, material-state mismatches, or URP compatibility regressions.

2026-05-31
urp-keyword-audit
software-developers

Audit shader keywords and variant usage for the URP FX shader system. Use when reviewing shader_feature vs multi_compile choices, keyword consistency, stripping issues, or suspected variant explosion.

2026-05-31