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engine-catchup

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UpdatedJuly 25, 2026 at 21:09

The runbook for supporting a NEW Unreal Engine version (5.7, 5.8, …) — run the header-diff automation, classify what changed in Slate/UMG, and walk the implementation checklist (widgets, schema, docs version manifest, CI matrix, per-engine packaging). Ported from the Unity sibling's add-unity-version process. Use whenever Epic releases an engine version the plugin should support.

Installation

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