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threejs-game-asset-generator

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UpdatedJune 18, 2026 at 02:50

Procedurally generate low-poly 3D game assets (props, dungeon modules, weapons, scenery) using Three.js + TypeScript, export as Godot-ready .glb with metadata. Use this skill whenever the user wants to create, modify, preview, or export 3D game assets programmatically — including barrels, crates, swords, shields, rocks, trees, chests, dungeon rooms, walls, floors, doors, pillars, or any stylized game prop. Also trigger when the user mentions "generate a 3D model", "procedural asset", "export GLB for Godot", "low-poly prop", "game asset generator", or wants to build a Three.js-to-Godot asset pipeline.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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