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rust-realtime-implementation

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UpdatedJune 26, 2026 at 09:48

Use when implementing or writing Rust code for real-time systems where predictable WCET matters. Apply to RT-critical paths such as ISRs, schedulers, drivers, packet fast paths, async poll loops, control loops, allocators, and synchronization code. Prefer bounded, allocation-free, panic-free, blocking-free designs over fast average-case code. For reviewing existing patches or PRs, use rust-realtime-review instead.

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