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cause-effect

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UpdatedJuly 11, 2026 at 12:09

Expert guidance for @zeix/cause-effect reactive primitives (signals, memos, tasks, sensors, slots, stores, lists, collections, scopes). Use for signal-level questions, choosing the right primitive, or debugging reactivity โ€” in le-truc projects or standalone.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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SKILL.md
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