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ue-lookdev-workflow

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UpdatedMarch 8, 2026 at 15:31

This skill should be used when setting up physically based lighting environments in Unreal Engine, including HDRI capture and processing, LookDev material calibration, and Virtual Production lighting matching. Trigger when the user needs physical lighting parameters, camera exposure settings, or guidance on matching real-world lighting to virtual scenes.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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SKILL.md
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