with one click
brainstorming
BoardGame 创造性改动前置澄清。用于新功能、组件、行为修改和设计探索;先收敛意图、需求和方案,再进入实现。
Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.
Menu
BoardGame 创造性改动前置澄清。用于新功能、组件、行为修改和设计探索;先收敛意图、需求和方案,再进入实现。
Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.
Based on SOC occupation classification
BoardGame 项目内参考图生成 Three.js 程序化模型流程。用于 img2threejs、图生模型、参考图重建、Three.js 游戏资产原型、书本/棋盘/卡牌/道具 3D 模型任务;在动手写模型前先拆参考图结构并建立“参考图区域到模型部件/材质”的追踪表,禁止把参考图当整面贴图贴皮,也禁止脱离参考图生成泛主题模型。
BoardGame 线上反馈批量收口流程。用于未关闭反馈、排重、真假 bug 分诊、并行修复、状态回写、关闭误报/重复反馈。
BoardGame 规则 bug 修复流程。用于卡牌、技能、Token、状态、阶段、伤害、资源、升级/基础差异、结算顺序和审计漏审。
BoardGame Git 操作入口。用于提交、推送、同步主分支、pre-push 阻塞、PR、worktree、fork、merge 等协作场景。
BoardGame 新游戏创建或资源/data intake 流程。用于新增游戏、只给图片/位置先开工;按现有游戏模式分阶段推进并验收。
BoardGame 截图交付流程。用于打开图、给我看图、看截图、图呢、端到端截图;最终验收图默认走图片预览站。
| name | brainstorming |
| description | BoardGame 创造性改动前置澄清。用于新功能、组件、行为修改和设计探索;先收敛意图、需求和方案,再进入实现。 |
Help turn ideas into fully formed designs and specs through natural collaborative dialogue.
Start by understanding the current project context, then ask questions one at a time to refine the idea. Once you understand what you're building, present the design in small sections (200-300 words), checking after each section whether it looks right so far.
docs/plans/YYYY-MM-DD-<topic>-design.mdelements-of-style:writing-clearly-and-concisely skill if availablesuperpowers:using-git-worktrees to create isolated workspacesuperpowers:writing-plans to create detailed implementation plan