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metal-motion-effects

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Actualizado10 de julio de 2026 a las 05:37

Integrating device motion (gyroscope/accelerometer) with Metal shaders on iOS, and the MTKView fallback for when SwiftUI shaders are insufficient. Use this skill when the user wants to add tilt-reactive effects (parallax, specular highlights, holographic shimmer) driven by CMMotionManager, needs to wrap MTKView in SwiftUI via UIViewRepresentable, wants to render a shader result to an offscreen MTLTexture (bake/cache), or needs to optimize Metal shader performance and battery usage. Also trigger for questions about CMDeviceMotion attitude, render-to-texture patterns, Low Power Mode gating, or when to choose MTKView over SwiftUI shaders.

Instalación

Instalar con Codex o Claude Copia este prompt, pégalo en Codex, Claude u otro asistente, y deja que revise la página de la skill y la instale por ti.

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